#include "ffplay_def.h"

int frame_queue_init(FrameQueue *frameQ, PacketQueue *packetQ, int size)
{

}

int packet_queue_init(PacketQueue *packetQ)
{

}

void frame_queue_destroy(FrameQueue *frameQ)
{

}

void packet_queue_destroy(PacketQueue *packetQ)
{

}

void packet_queue_start(PacketQueue *packetQ)
{

}

void packet_queue_abort(PacketQueue *packetQ)
{

}

void frame_queue_signal(FrameQueue *frameQ)
{

}
